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GPUSmith Article

Private RAG Hardware Sizing: Embeddings, Reranker, Index

Size the retrieval half of a private RAG stack: embedding and reranker GPU memory and compute, vector index RAM per FAISS, Qdrant, pgvector and cuVS CAGRA.

By GPU Smith

Private RAG Hardware Sizing: Embeddings, Reranker, Index

Summary

  1. 01Size retrieval around index memory, ingestion compute and reranker compute per query. Precision and embedding dimension change the index footprint far more than HNSW parameters.
  2. 02Ingestion is a schedulable, throughput-bound workload; queries are latency-bound and bursty. Plan full re-embeds separately from steady query load.
  3. 03In the worked example, reranking 50 candidates at 512 tokens per pair uses roughly 830 times the compute of embedding a 32-token query. Fewer candidates and shorter chunks reduce that demand.
  4. 04GPU indexing pays for frequent rebuilds or high-QPS batch retrieval. CPU HNSW is simpler for a static 1M-chunk corpus at tens of QPS.
  5. 05Treat reference configurations as starting points for testing. Measure recall at target QPS, real embedding and reranker throughput, end-to-end quality and peak build memory before buying hardware.
Inside this article
  1. 01The short answer
  2. 02RAG pipeline workload anatomy
  3. 03Embedding serving
  4. 04Choosing an embedding model: quality, dimension, memory
  5. 05Index memory math
  6. 06CPU HNSW
  7. 07GPU indexes with cuVS and CAGRA
  8. 08Reranker sizing
  9. 09Ingestion vs query capacity planning
  10. 10Reference configurations (derived examples)
  11. 11Benchmarking protocol
  12. 12When to co-locate with the LLM
  13. 13Sources

The short answer

In a private RAG deployment the retrieval components are usually smaller than the generator LLM, but they do not size themselves. Three numbers decide the hardware: the vector index footprint (vectors x dimensions x bytes per value, plus a graph overhead you can compute from your vector database's own documentation), the ingestion compute (corpus tokens x embedding-model FLOPs per token), and the reranker compute per query (candidates x tokens per candidate x reranker FLOPs per token). For a 10-million-chunk corpus with 1024-dimension fp32 embeddings, the index alone needs roughly 43 to 52 GB of RAM depending on the database, while a cross-encoder reranker scoring 50 candidates per query costs on the order of 800 times more compute than embedding the query.

Below: worked arithmetic from official docs and model cards, CPU HNSW vs GPU CAGRA, and a measurement protocol, since no published throughput figure will match your chunk lengths and recall target. For the generator, see our LLM inference hardware sizing guide.

51.62 GBIllustrative Qdrant RAM with headroom for 10M chunks, 1024-dimension fp32 vectors and m = 16
94%Approximate vector share of the footprint at 1024 dimensions
25,600Rerank tokens per query assuming 50 candidate pairs of 512 tokens each
16.1 TFLOPEstimated rerank compute per query for 50 candidate pairs of 512 tokens with bge-reranker-v2-m3

RAG pipeline workload anatomy

Two workloads share the same components:

PhaseStepsShape of loadWhat it is sized for
IngestionChunk documents, embed every chunk, build or extend the indexBulk, throughput-bound, schedulableA batch window (hours to re-embed the corpus)
QueryEmbed the query, ANN search, rerank candidates, generateLatency-bound, bursty, concurrentp95 latency at peak QPS

The embedding model is cheap at query time and expensive at ingestion; the reranker runs only on the query path and is usually its most expensive retrieval step; the index is memory-bound on both. Our batch vs real-time sizing article covers the same split for the generator.

Figure 01
Ingestion and query workloads
IngestionThroughput-bound
  • Chunk documents, embed every chunk, then build or extend the index.
  • Bulk, schedulable load sized for a batch window to re-embed the corpus.
QueryLatency-bound
  • Embed the query, search the index, rerank candidates, then generate.
  • Bursty, concurrent load sized for p95 latency at peak QPS.

The reranker runs only on the query path and is usually its most expensive retrieval step; the index is memory-bound on both.

Embedding serving

Hugging Face Text Embeddings Inference (TEI) serves open embedding and reranker models. Its docs list token-based dynamic batching, optimized inference via Flash Attention, Candle and cuBLASLt, Safetensors weight loading, no model graph compilation step, and Prometheus metrics plus OpenTelemetry tracing [1]. The README covers rerankers (single-class sequence-classification cross-encoders) and an air-gapped path: download weights, then mount them into the container [2].

The README for TEI v1.9.4 (released 2026-09-15) publishes 1.9 images for CPU (x86 and arm64), Turing (experimental), Ampere, Ada Lovelace, Hopper and, experimentally, Blackwell. The sizing-relevant flags (defaults verified in the v1.9.4 source) are:

  • --max-batch-tokens (default 16384): total tokens in one batch, described as "one critical control to allow maximum usage of the available hardware".
  • --max-client-batch-size (default 32): maximum inputs a client can send in one request.
  • --max-concurrent-requests (default 512): requests beyond this are refused, not queued.

Because batching is by tokens, plan in tokens per second, not requests per second: a 512-token chunk costs roughly 16 times a 32-token query. Measure it with your real chunk-length distribution via TEI's Prometheus metrics.

Choosing an embedding model: quality, dimension, memory

MTEB is the standard reference for comparing models. The original paper covers 8 embedding tasks, 58 datasets and 112 languages, benchmarked 33 models and found that "no particular text embedding method dominates across all tasks" [3]. Shortlist on the retrieval subsets in your languages, then validate on your own documents.

Two properties matter for hardware: parameter count (GPU memory, FLOPs) and output dimension (index memory). From model cards and Hugging Face file metadata, October 2026:

ModelParametersDimensionMax tokensWeight memory
BAAI/bge-base-en-v1.5109,482,752 (F32 safetensors)7685120.44 GB fp32
BAAI/bge-m3567,754,752 (derived from config, see note)102481922.27 GB fp32 checkpoint
BAAI/bge-reranker-v2-m3 (reranker)567,755,777 (F32)n/a (score)512 in card examples2.27 GB fp32, 1.14 GB fp16
Qwen/Qwen3-Embedding-8B7,567,295,488 (BF16)up to 4096, user-defined 32-409632k15.13 GB bf16

Sources: bge-base-en-v1.5 card, bge-m3 card, bge-reranker-v2-m3 card, Qwen3-Embedding-8B card. The bge-m3 card gives no parameter count. Its config.json (24 layers, hidden 1,024, FFN 4,096, 250,002-token vocabulary, 8,194 positions) gives 567,754,752 parameters for an XLM-RoBERTa encoder with pooler, which matches the 2,271,145,830-byte fp32 pytorch_model.bin [4] at 4 bytes each; the reranker's 567,755,777 swaps the pooler for a classification head. Weight memory is parameters x bytes per parameter; activations come on top and scale with --max-batch-tokens.

A BERT- or XLM-RoBERTa-large-class embedder fits on almost any data center GPU. An 8B embedder is closer to serving a small LLM, and its 4096-dimension output quadruples index memory versus 1024 unless you use its user-defined 32-4096 output dimension; check retrieval quality at the truncated size first.

The embedding model is cheap at query time and expensive at ingestion; the reranker runs only on the query path and is usually its most expensive retrieval step; the index is memory-bound on both.

Index memory math

The base term is always vectors x dimensions x bytes per value; databases differ in graph overhead and bookkeeping.

Assumptions (illustrative): 10,000,000 chunks, 1024-dimension embeddings (for example bge-m3), one vector per chunk, no replication.

Raw vectors

  • fp32: 10,000,000 x 1024 x 4 B = 40,960,000,000 B = 40.96 GB
  • fp16: 10,000,000 x 1024 x 2 B = 20.48 GB
  • Same corpus at 4096 dimensions fp32: 163.84 GB

FAISS IndexHNSWFlat. The FAISS guidelines give memory as "(d * 4 + M * 2 * 4) bytes per vector", with M between 4 and 64 links per vector, and list HNSW as not supported on GPU [5]. With M = 32 (an assumption):

  • Per vector: 1024 x 4 + 32 x 2 x 4 = 4096 + 256 = 4352 B
  • Total: 10,000,000 x 4352 B = 43.52 GB, of which the graph is 2.56 GB

Qdrant. Qdrant's capacity-planning guide gives dense_size = base * dimensions * bytes_per_dim, hnsw_size = base * m * 2 * 4 bytes * 1.2 (the 1.2 covers lower graph layers and bookkeeping), id_tracker_size = base * 52 bytes, and recommends about 20% headroom on totals [6]. With m = 16 (the value in Qdrant's own example):

  • Vectors: 40.96 GB
  • HNSW: 10,000,000 x 16 x 2 x 4 x 1.2 = 1.536 GB
  • ID tracker: 10,000,000 x 52 = 0.52 GB
  • RAM before headroom: 43.02 GB; with 1.2 headroom: 51.62 GB
  • Payloads (chunk text, metadata) are extra and default to disk.

pgvector. The README (v0.8.7) gives storage per value as 4 * dimensions + 8 bytes for vector, 2 * dimensions + 8 for halfvec and dimensions / 8 + 8 for bit; HNSW indexes take vector up to 2,000 dimensions and halfvec up to 4,000; HNSW defaults are m = 16 and ef_construction = 64; and builds are "significantly faster when the graph fits into maintenance_work_mem" [7].

  • vector(1024): 4,104 B x 10M = 41.04 GB of vector data
  • halfvec(1024): 2,056 B x 10M = 20.56 GB
  • Binary quantized expression index on bit(1024): 136 B x 10M = 1.36 GB, with re-ranking by the original vectors recommended for recall
  • These exclude row/page overhead and the HNSW index, which the README does not quantify; measure a sample load.
  • A 4096-dimension vector cannot be HNSW-indexed in pgvector without truncation.

Milvus. The Milvus HNSW page states that HNSW "requires high memory overhead to maintain its hierarchical graph structure", with M defaulting to 30 and efConstruction to 360, but gives no per-vector formula (Milvus HNSW docs, v3.0.x; current release v3.0.4). Apply the FAISS-style M * 2 * 4 bytes per vector as an approximation and validate with a test load.

cuVS CAGRA (GPU). The cuVS CAGRA guide defines dataset_size (device) = N x D x B and graph_size (host) = N x G x S_idx, with defaults graph_degree = 64 and intermediate_graph_degree = 128, and 4-byte neighbour IDs [8]:

  • Device dataset: 40.96 GB fp32 or 20.48 GB fp16
  • Graph: 10,000,000 x 64 x 4 B = 2.56 GB
  • The guide recommends reserving headroom H = 0.20 for IVF-PQ graph builds and H = 0.30 for NN-Descent builds, applied as M_usable = (M_free - M_other) x (1 - H).

Summary for 10M x 1024 dimensions:

StoreFormula sourceEstimated RAM / VRAM
FAISS HNSWFlat, M=32, fp32FAISS wiki43.52 GB
Qdrant, m=16, fp32, +20% headroomQdrant docs51.62 GB
pgvector vector (data only)pgvector README41.04 GB + index + overhead
pgvector halfvec (data only)pgvector README20.56 GB + index + overhead
CAGRA, fp32 dataset + degree-64 graphcuVS docs40.96 GB device + 2.56 GB host

At 1024 dimensions the vectors are about 94% of the footprint. Precision and dimension move the bill far more than HNSW parameters.

CPU HNSW

HNSW builds a multi-layer structure of proximity graphs, with search starting at the top layer and descending, giving logarithmic complexity scaling [9]. For most private RAG corpora it is enough. Sizing properties:

  • RAM-bound. Qdrant advises against cold-tiering HNSW because traversal "does many small random reads that suffer badly from disk latency" [6].
  • Build time is the CPU pain point. Higher efConstruction "leads to longer indexing time and increased memory usage during construction" [10]; pgvector builds use 2 parallel workers by default and slow down when the graph exceeds maintenance_work_mem [7].
  • Query cost is modest at typical RAG QPS; a CPU server with enough RAM often serves search while GPUs embed and rerank.

GPU indexes with cuVS and CAGRA

NVIDIA cuVS is "a GPU-accelerated library for vector search", and among its stated benefits are fast index build and "Interoperability (build on GPU, deploy on CPU)" [11]. CAGRA is its GPU-native graph index.

The CAGRA paper reports, on the authors' hardware and datasets [12]:

  • graph construction 2.2 to 27 times faster than HNSW;
  • large-batch query throughput 33 to 77 times higher than HNSW at 90-95% recall, and 3.8 to 8.8 times higher than prior GPU implementations;
  • single-query search 3.4 to 53 times faster than HNSW at 95% recall.

This is a 2023 paper (revised July 2024) comparing a GPU with a CPU baseline; the ratio depends on both devices, the dataset and the recall point.

More useful for private RAG is the hybrid mode: converting a CAGRA graph to HNSW lets "the GPU build the graph while the CPU handles search later", and the guide recommends CAGRA "when the index fits in GPU memory" [8]; see hnsw.from_cagra in the cuVS HNSW Python API. NVIDIA lists integrations including FAISS (GpuIndexCagra, convertible via IndexHNSWCagra), Milvus, Elasticsearch, OpenSearch and Solr [13]. Milvus 2.6.4+ can convert a GPU_CAGRA index into "a CPU-executable format (HNSW-like)" at load via adapt_for_cpu [14].

Build memory, worked. For the 10M x 1024 corpus:

  • During build the dataset must be in GPU memory: 40.96 GB fp32 or 20.48 GB fp16.
  • An NN-Descent initial graph peaks at N x (D x 2 + 276) B on device = 10M x 2,324 B = 23.24 GB, and N x (13 x I + 912) B on host = 10M x 2,576 B = 25.76 GB with I = 128 [8].
  • Assumption: a GPU with 48 GB free and nothing else resident. With H = 0.20: 48 x 0.8 = 38.4 GB usable, which does not hold the fp32 dataset but does hold fp16. With 80 GB free: 64 GB usable, enough for fp32.
  • Larger corpora: IVF-PQ initial-graph builds can run in batches over datasets larger than GPU memory, and cuVS ships multi-GPU CAGRA APIs.

When GPU indexing pays: frequent full rebuilds, corpora where CPU builds take hours, or high-QPS batch retrieval. For a static 1M-chunk corpus at tens of QPS, CPU HNSW is simpler.

Reranker sizing

A cross-encoder reads the query and each candidate together, so its cost scales with candidates x tokens per pair on every query.

A standard approximation for a Transformer forward pass is C_forward ≈ 2N + 2 n_layer n_ctx d_attn FLOPs per token, where N is non-embedding parameters [15], with N ≈ 12 n_layer d_model². bge-reranker-v2-m3 uses 24 layers with hidden size 1024 [16].

Worked estimate (assumptions labelled):

  • Non-embedding parameters: 12 x 24 x 1024² = 301,989,888 (about 302M; the rest of the 568M total is the 250,002-token vocabulary embedding, which costs a lookup, not matrix FLOPs).
  • FLOPs per token at 512-token pairs: 2 x 301,989,888 + 2 x 24 x 512 x 1024 = 629,145,600 (about 0.63 GFLOP).
  • Assumption: 50 candidates per query, each pair padded or truncated to 512 tokens. Tokens per query: 50 x 512 = 25,600.
  • Rerank compute per query: 25,600 x 0.629 GFLOP ≈ 16.1 TFLOP.
  • For comparison, embedding a 32-token query with bge-m3 (same backbone): 32 x (2 x 301,989,888 + 2 x 24 x 32 x 1024) ≈ 19.4 GFLOP. The rerank step is roughly 830 times more compute.
  • At an assumed 20 QPS peak: 20 x 16.1 ≈ 322 TFLOP/s of sustained demand, before any efficiency loss.

Consequences: at TEI's default --max-batch-tokens of 16384, one query's 25,600 rerank tokens span at least two batches, and 50 inputs exceed the default --max-client-batch-size of 32 per request [2], so tune both or split requests. The cheapest optimizations are on the workload: fewer candidates, shorter chunks or a smaller reranker. The bge-reranker-v2-m3 card notes that fp16 "speeds up computation with a slight performance degradation" [16].

Converting FLOPs to GPUs needs an achieved throughput only measurement gives: send real query-plus-candidate sets at rising concurrency and record p95 latency and tokens per second.

Ingestion vs query capacity planning

Ingestion compute, worked. Using the same bge-m3 backbone:

  • Assumption: 10M chunks x 512 tokens = 5.12 billion tokens.
  • Compute: 5.12e9 x 0.629 GFLOP ≈ 3.22e18 FLOP.
  • If a deployment sustained an assumed 50 TFLOP/s effective: 3.22e18 / 5e13 ≈ 64,400 s ≈ 17.9 hours. At an assumed 200 TFLOP/s effective: about 4.5 hours.

These effective rates are placeholders, not GPU specifications; achieved FLOP/s depends on precision, kernels, padding and length mix. The useful conclusion: a full re-embed scales linearly with corpus tokens and roughly with non-embedding parameters, so an 8B embedder costs over an order of magnitude more.

Plan capacity in three buckets:

  1. Steady query load: query embedding, ANN search (RAM), reranking (GPU at p95 target).
  2. Incremental ingestion: usually small; can share query GPUs off-peak.
  3. Full re-embed and rebuild after a model or chunking change: size for your window; old and new index coexist during cutover.

See CPU vs GPU inference cost for moving small-model work, such as query embedding, to CPU.

Reference configurations (derived examples)

Computed from the formulas above (1024 dimensions, 512-token chunks, bge-m3-class models); starting points for a test, not validated builds.

CorpusRaw vectors fp32 / fp16HNSW RAM (FAISS M=32, fp32)Full re-embed computeSuggested starting layout
1M chunks4.10 / 2.05 GB4.35 GB3.2e17 FLOPSingle server; index in RAM; embedder and reranker on one GPU or a GPU slice shared with the LLM
10M chunks40.96 / 20.48 GB43.52 GB3.2e18 FLOPDedicated index RAM (Qdrant estimate 51.6 GB with headroom); reranker GPU sized to p95 at peak QPS; consider GPU build for frequent rebuilds
100M chunks409.6 / 204.8 GB435.2 GB3.2e19 FLOPQuantization or fp16 storage, sharding or replication, GPU (possibly multi-GPU) index builds with CPU serving

Replication multiplies the index figures: Qdrant's formulas start from number_of_points * replication_factor [6].

Figure 02
Derived FAISS HNSW RAM: 1024 dimensions, fp32, M=32GB of RAM
Source: FAISS wiki

Benchmarking protocol

Before buying hardware, measure:

  1. Ground truth. Exact top-k for a sample of real queries by brute-force search.
  2. Recall@k vs QPS curves. Sweep search parameters (ef for HNSW, itopk_size for CAGRA) and plot recall against throughput, the quality-performance trade-off ANN-Benchmarks was built to evaluate [17]. Report QPS at your recall target, not peak QPS.
  3. Quantization check. Verify recall against unquantized results; Qdrant notes some embedding models quantize poorly [6].
  4. Embedding and reranker throughput in tokens per second, with p95/p99 latency at rising concurrency.
  5. End-to-end quality after reranking, on a labelled set from your own documents.
  6. Peak memory during builds; the CAGRA guide's (observed_peak - formula) / formula headroom method works for any engine.
Figure 03
Benchmark before buying hardware
  1. 01Establish ground truth

    Use brute-force search to find exact top-k results for a sample of real queries.

  2. 02Measure recall against throughput

    Sweep search parameters and report QPS at the required recall target.

  3. 03Check quantization

    Compare recall with unquantized results; some embedding models quantize poorly.

  4. 04Measure serving throughput

    Measure embedding and reranker tokens per second and p95/p99 latency as concurrency rises.

  5. 05Evaluate retrieval quality

    Assess end-to-end quality after reranking on a labelled set from your own documents.

  6. 06Measure peak build memory

    Record peak memory during builds and use observed versus formula memory to assess headroom.

When to co-locate with the LLM

Sharing GPUs with the generator works when the embedder and reranker need a few GB of weights and their bursts do not collide with prefill peaks, or you isolate them. Options are MIG partitions (hard memory and compute isolation) or MPS and time-slicing (softer); see GPU sharing with MIG and MPS. The cuVS guide warns that running other GPU work beside a persistent CAGRA search kernel "can be fragile" and offers persistent_device_usage to reserve less than the full GPU [8]. Move the reranker to its own GPU or slice once its p95 tracks LLM load, and keep full re-embeds off serving GPUs.

GPU Smith helps teams size and benchmark private retrieval stacks against their own corpora; contact us.

Sources

All URLs accessed 2026-10-28.

  1. Text Embeddings Inference documentation. Hugging Face. https://huggingface.co/docs/text-embeddings-inference/index
  2. text-embeddings-inference README (v1.9 images, flags, rerankers, air-gapped). Hugging Face, GitHub. https://github.com/huggingface/text-embeddings-inference
  3. Muennighoff, Tazi, Magne, Reimers. MTEB: Massive Text Embedding Benchmark. arXiv 2210.07316, 2022 (rev. 2023). https://arxiv.org/abs/2210.07316
  4. Malkov, Yashunin. Efficient and robust approximate nearest neighbor search using Hierarchical Navigable Small World graphs. arXiv 1603.09320, 2016 (rev. 2018). https://arxiv.org/abs/1603.09320
  5. Ootomo, Naruse, Nolet, Wang, Feher, Wang. CAGRA: Highly Parallel Graph Construction and Approximate Nearest Neighbor Search for GPUs. arXiv 2308.15136, 2023 (rev. 2024-07-09), ICDE 2024. https://arxiv.org/abs/2308.15136
  6. NVIDIA cuVS documentation. NVIDIA. https://docs.nvidia.com/cuvs/
  7. CAGRA indexing guide (memory footprint, parameters, HNSW interoperability). NVIDIA cuVS. https://docs.nvidia.com/cuvs/user-guide/api-guides/indexing-guide/cagra.md
  8. cuVS Integrations. NVIDIA. https://docs.nvidia.com/cuvs/getting-started/integrations.md
  9. cuVS Python API: Neighbors HNSW. NVIDIA. https://docs.nvidia.com/cuvs/api-reference/python-api-neighbors-hnsw.md
  10. Guidelines to choose an index. FAISS wiki, Meta. https://github.com/facebookresearch/faiss/wiki/Guidelines-to-choose-an-index
  11. Capacity planning. Qdrant documentation. https://qdrant.tech/documentation/capacity-planning/
  12. pgvector README. pgvector, GitHub. https://github.com/pgvector/pgvector
  13. HNSW index. Milvus documentation. https://milvus.io/docs/hnsw.md
  14. GPU_CAGRA index. Milvus documentation. https://milvus.io/docs/gpu-cagra.md
  15. BAAI/bge-m3 model card. Hugging Face. https://huggingface.co/BAAI/bge-m3
  16. BAAI/bge-m3 repository files. Hugging Face. https://huggingface.co/BAAI/bge-m3/tree/main
  17. BAAI/bge-reranker-v2-m3 model card. Hugging Face. https://huggingface.co/BAAI/bge-reranker-v2-m3
  18. BAAI/bge-base-en-v1.5 model card. Hugging Face. https://huggingface.co/BAAI/bge-base-en-v1.5
  19. Qwen/Qwen3-Embedding-8B model card. Hugging Face. https://huggingface.co/Qwen/Qwen3-Embedding-8B
  20. Kaplan et al. Scaling Laws for Neural Language Models. arXiv 2001.08361, 2020. https://arxiv.org/abs/2001.08361
  21. Aumüller, Bernhardsson, Faithfull. ANN-Benchmarks: A Benchmarking Tool for Approximate Nearest Neighbor Algorithms. arXiv 1807.05614, 2018. https://arxiv.org/abs/1807.05614
External Sources (17)

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